Presets can be accessed from the main application menu or from the full screen HUD. To access them from the main application menu go to Windows and click on Library.

From the open Library window click on Presets.

The presets can be created from scratch from within this window or a snapshot of a state can be taken from the layer windows created in the full screen window.
A preset can be created by taking a snapshot of one or more layers created in full screen mode. Open the library window in the full screen HUD and place the cursor over the area at the bottom of the preset square underneath the label Ôno nameÕ.


Figure
62 -Creating a preset by making a
snapshot of all layers.
Once a snapshot has been taken the preset can be altered by clicking on edit preset.

Figure
63 - Editing a pre-existing preset.
This will take you to the relevant edit preset window.
All parameters of a preset layer created by
making a snapshot in the full screen window can be altered afterwards in the
edit preset window.

Figure
64 - Edit preset window.
Parameters in the edit preset window are arranged in three groups, the first controls the choice and play mode of the media, the second alters the visual appearance of the media through parameters such as intensity and colour, and the third controls the position of the media on the screen.
Click on the parameter you want to alter to open the menu of options for changing it.

Figure 65 - Altering parameters in the edit preset window.

Figure
66 - Choosing a layer in which to create
a preset.
If the preset layer is empty then it will show up as orange, if there is a state saved in it then it will show up as red.

Choose the way in which the preset parameter will activate by clicking in the area beneath ÔvalueÕ marked off.

Click on the area next to the chosen mode of activation to get access to the library menu.

After the library folder and file have been chosen, you can pick the play mode from a list of options.

To end a movie, create a preset with the play mode ÔstopÕ.
